public class CompareByRankingDirective : IComparer<IEventScores>,
IEqualityComparer<IEventScores>| CompareByRankingDirective(CourseOfFire, RankingDirective) | |
| CompareByRankingDirective(CourseOfFire, RankingDirective, ResultStatus) |
| CourseOfFire | |
| EventTree | The top level Event Composite within the course of fire definition. |
| Projected | Indicates, if true, that the Projected Score instance should be used instead of the Score instance. Would be the case if the result list we are sorting has .Projected = true. The default, false, means to always use the .Score instance. |
| RankingDirective | |
| ResultStatus | The ResultStatus of the Result List we are sorting. The default value is OFFICIAL which effectively means all TieBreakingRules will be used. TieBreakingRules may be limited if ResultStatus is something other than OFFICIAL |
| Compare | |
| Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Equals(IEventScores, IEventScores) | Compares two IEventScores objects to determien if they have an unbreakable tie (return value True). An unbreakable tie exists if all of the definitions .Rules passed without either x or y coming out ahead. |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetHashCode | Serves as the default hash function. (Inherited from Object) |
| GetHashCode(IEventScores) | |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
| ToString | Returns a string that represents the current object. (Inherited from Object) |