For Babelfish Release 1.11.1.3

FiringPoint Class

Definition

Namespace: Scopos.BabelFish.DataModel.Athena.AbstractEST
Assembly: BabelFish (in BabelFish.dll) Version: 1.11.1.4+b1da393815f6638555a663d9a94167ecabea5695
C#
public class FiringPoint
Inheritance
Object    FiringPoint

Constructors

Properties

FiringPointAlias A (usually) temporary firing point number given to this firing point. Usually represented as a character for Finals.
FiringPointNumber The unique Firing Point number given to this firing point. Usually represented as a number, but may also be a charcter or a string.
Group When firing points are grouped together, for example in ISSF 25m pistol, this is the group identifier. Usually represented as a single character, 'A', 'B', 'C', etc.
MonitorStateAddress The IOT ThingName and address for the ESTMonitor assigned to this firing point
RangeDistance The actual distance and unit of measure between the target and firing line. For example "10m" or "50ft".
RangeID A unique identifier within the ESTUnit.Owner for this range. Usually represented as a single character, 'A', 'B', 'C', etc.
RangeName Human readable name given to this range.
TargetStateAddress The IOT ThingName and address for the ESTTarget assigned to this firing point

Methods

EqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetTypeGets the Type of the current instance.
(Inherited from Object)
MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
ToStringReturns a string that represents the current object.
(Inherited from Object)

See Also