public class Target| Bullet | The type of bullet that is being fired at the target. |
| Capability | |
| Competitor | Information on the competitor who is shooting at the target |
| CourseOfFire | |
| FiringPoint | The firing point information for this target. |
| RangeTimer | |
| ShotSimulation | |
| TargetDefinition |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetHashCode | Serves as the default hash function. (Inherited from Object) |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
| ToString | Returns a string that represents the current object. (Inherited from Object) |