public class LeagueConfiguration| AttributeValueAppellation | The AttributeValueAppellation (name) to use when looking up Event and Stage Style mappings |
| CourseOfFireDef | The SetName of the Course of Fire definition that is used to conduct all league games. |
| LeaguePointsFactor | If the LeagueRankkingRules value is League Points, this LeaguePointsFactor indicates how much each win is worth. |
| LeagueRankingRules | Indicates how league teams are ranked. |
| NumberOfTeamMembers | Number of team members that count towards the team's score total. |
| NumberOfTeamMembersMax | The total number of team members allowed to compete on a team. |
| ScoreConfigName | SetName of the ScoreConfig used in this match. NOTE: The name of the ScoreFormatCollection is specified in the Course of Fire |
| TargetCollectionName | Name of the TargetCollection used in this match. |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetHashCode | Serves as the default hash function. (Inherited from Object) |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
| ToString | Returns a string that represents the current object. (Inherited from Object) |