public class LeagueRecord| DNS | The number of did not starts this team has earned. |
| DSQ | The number of disqualifications this team has earned. |
| HighScore | The team's high score through the league. While this property is stored as a float, the value could eihter represent integer scoring or decimal scoring. Check the League's Configuration.ScoreConfigName. |
| LATE | The number of scores the team turned in late, that can not be counted towards a WIN. |
| LeaguePoints | The total number of league points the team has earned. Value would be zero if the League is not configured for ranking teams by League Points. |
| LOSE | The number of losses this team has earned. |
| NumberOfGames | The total number of games the team has competed in. Does not include games scheduled and not shot, or games shot but not declared. |
| WIN | The number of wins this team has earned. |
| WinningPercentage | Float value from 0.00 to 1.00, indicating the winning percentage of the team. |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetHashCode | Serves as the default hash function. (Inherited from Object) |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
| ToString | Returns a string that represents the current object. (Overrides ObjectToString) |