For Babelfish Release 1.12.5.15

Squadding Class

Class representing a Participant and their squadding assignment in a Match's event.

Definition

Namespace: Scopos.BabelFish.DataModel.OrionMatch
Assembly: BabelFish (in BabelFish.dll) Version: 1.12.5.15+bc7490f802416c9e774304c66372b6a26afede1d
C#
public class Squadding : IRLIFItem, ISquadding, 
	IParticipant, ICheckSum
Inheritance
Object    Squadding
Implements
ICheckSum, IParticipant, IRLIFItem, ISquadding

Constructors

Squadding Constructor

Properties

CheckSum A hashed value that is unique to this instance. The value is calculated by the CalculateChecksum() method.
Participant The Participant (could be individual or team).
SquaddingAssignment the Participant's SquaddingAssignment.

Methods

CalculateChecksum Calculates a checksum value that represents the current state of the instance's properties, excluding the LastUpdated and CheckSum properties. Assuming the underlying data did not change, the value of this method should be the same across multiple serializations and deserializations of the same instance.

The intent of this method is two-fold. First to provide a way to verify the integrity of the instance's data after deserialization. If someone (or something) modified the serialized values then CalculateChecksum should return a different value. While we may not know what changed, we can at least detect something manipulated the data.

The second intent is to compare the value of the instance on the server to the local copy. If the value is the same (on the server and locally) then the server has the up to date instance value.

EqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetTypeGets the Type of the current instance.
(Inherited from Object)
MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
ToStringReturns a string that represents the current object.
(Overrides ObjectToString)

See Also