[SerializableAttribute]
public class SquaddingAssignmentFiringPoint : SquaddingAssignment,
IComparable<SquaddingAssignmentFiringPoint>| FiringOrder |
When multiple Participants are shooting on the same SquaddingAssignment for the same relay, the Particpants will fire with this order.
(Inherited from SquaddingAssignment) |
| FiringPoint | The name of the firing point the Individual is squadded on. Usually represented by an integer or a single character. |
| Range | (Inherited from SquaddingAssignment) |
| ReentryTag |
If this is Event uses re-entry, this is the unique reentry tag for this individual. The values of an empty string ("") or "No Reentry" mean the same thing.
(Inherited from SquaddingAssignment) |
| Relay | The name of the relay the Individual is squadded on. Usually represented by an integer value. |
| SquaddingType |
Implementation of the IDeserializableAbstractClass interface.
To have added control over the Deserialization of abstract classes, in to
Concrete classes, the JSON should include a ConcreteClassId that specifies
the Concrete class.
(Inherited from SquaddingAssignment) |
| CompareTo | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetHashCode | Serves as the default hash function. (Inherited from Object) |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
| ToString | (Inherited from SquaddingAssignment) |
| ToString(Boolean) | (Overrides SquaddingAssignmentToString(Boolean)) |