For Babelfish Release 1.11.1.3

FiringPointState Class

Definition

Namespace: Scopos.BabelFish.DataModel.Athena.Range
Assembly: BabelFish (in BabelFish.dll) Version: 1.11.1.4+b1da393815f6638555a663d9a94167ecabea5695
C#
public class FiringPointState
Inheritance
Object    FiringPointState

Constructors

Properties

Enabled Enabled means the firing point is operational and ready for use. A broken target would be marked with Enabled = false, for example.
FiringPointNumber 
Monitors Key is the Monitor State Address (IoT Thing Name), Value is the MonitorState
OverrideEnable OverrideEnable will allow the RO to know if the firing point is overriding the current target height
State 
Targets Key is the Target's State Address (IoT Thing Name), Value is the TargetState

Methods

EqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetTypeGets the Type of the current instance.
(Inherited from Object)
MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
ToStringReturns a string that represents the current object.
(Inherited from Object)

See Also