public class FiringPointState| Enabled | Enabled means the firing point is operational and ready for use. A broken target would be marked with Enabled = false, for example. |
| FiringPointNumber | |
| Monitors | Key is the Monitor State Address (IoT Thing Name), Value is the MonitorState |
| OverrideEnable | OverrideEnable will allow the RO to know if the firing point is overriding the current target height |
| State | |
| Targets | Key is the Target's State Address (IoT Thing Name), Value is the TargetState |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetHashCode | Serves as the default hash function. (Inherited from Object) |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
| ToString | Returns a string that represents the current object. (Inherited from Object) |