| Competition | Stores information about the current Competition going on. |
| Display | |
| DisplayState | |
| FiringLine | |
| FiringPoint | |
| FiringPointState | |
| Group | |
| Monitor | |
| MonitorState | |
| NetworkManager | |
| NetworkManagerState | |
| Orion | |
| OrionState | |
| RangeConfiguration | |
| RangeState | |
| Target | |
| TargetLine | |
| TargetState |
| FiringPointStateFiringState | FiringState is once the target is enabled, a further state is chosen. IE: FiringState.Competition || .HospitalPoint || .Practice |