public class RangeConfiguration| Displays | A list of Displays |
| ExportShotData | |
| FiringLines | A list of FiringLines that this Range has. Most ranges will only have one. As a counter example though, a high power range may have three, 200yd., 300yd. and 600yd. |
| FiringPoints | A list of Firing Points |
| Groups | A list of Target Groups. Typically only used in an ISSF 25m pistol range. |
| IoTCoreDebug | |
| NetworkManager | |
| Orions | The list of Orion instances/things that are a member of this greengrass group / range. |
| Owner | The Orion Account Owner, formatted as OriionAccout000001 |
| RangeName | The human readable name given to the range |
| TargetLines | A list of TargetLines that this range has. Most ranges will only have one. As a counter example though, a Bullseye pistol range would have two, 25yd. and 50yd. |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetFiringPoint | Helper function to return the FiringPoint object for the passed in firingPointNumber. |
| GetHashCode | Serves as the default hash function. (Inherited from Object) |
| GetNickname | Helper function to return the nickname of the passed in state address (aka thing name) |
| GetStateAddress | Helper function to get the state address (aka thing name) for the passed in nickname. |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
| ToString | Returns a string that represents the current object. (Inherited from Object) |
| TryGetFiringPoint | Helper function to return the FiringPoint object for the passed in firingPointNumber. |
| TryGetNickname | Helper function to return the nickname of the passed in state address (aka thing name) |
| TryGetStateAddress | Helper function to get the state address (aka thing name) for the passed in nickname. |