For Babelfish Release 1.12.5.15

Participant Class

A Participant is anyone who has a role in a Match. This includes athletes, teams, match officials, and coaches. IMPORTANT: When adding Participant to a class (such as Result COF or ResultEvent (under Result List), need to make sure to deserialize the Participant's attribute values. To do so, as an example, see GetResultCOFResponse's PostResponseProcessingAsync()

Definition

Namespace: Scopos.BabelFish.DataModel.OrionMatch
Assembly: BabelFish (in BabelFish.dll) Version: 1.12.5.15+bc7490f802416c9e774304c66372b6a26afede1d
C#
[SerializableAttribute]
public abstract class Participant : IDeserializableAbstractClass, 
	ICheckSum
Inheritance
Object    IDeserializableAbstractClass    Participant
Derived
Implements
ICheckSum

Constructors

ParticipantInitializes a new instance of the Participant class

Properties

AttributeValues A list of AttributeValues assigned to this Participant.
CheckSum A hashed value that is unique to this instance. The value is calculated by the CalculateChecksum() method.
Club The Hometown Club the Participant represents. Note, this is NOT the same as any team the Participant is shooting with.
Coaches A list of this Participant's coaches.
CompetitorNumber A unique, human readable, value assigned to all Participants in a match. In most cases the CompetitorNumber will be numeric, but it can also be alphabetical.
ConcreteClassId Implementation of the IDeserializableAbstractClass interface. To have added control over the Deserialization of abstract classes, in to Concrete classes, the JSON should include a ConcreteClassId that specifies the Concrete class.
Country The three letter country code the participant is from.
DisplayName When a competitor's name is displayed, this is the default display value.
DisplayNameShort When a competitor's name is displayed, and there is limited number of characters, use this value. There is no rule as to how long the Short value could be, but by convention 12 characters or less.
HomeTown The Hometown the participant is from.
RemarkList A list of Remark objects, each containing a RemarkName, sometimes a reason, and a status (show or don't)
TeamName The team name the Participant is a member of. Note, this is NOT the same as any club the Participant is affiliated with.
UniqueMergeId Calculated value to use to identify the same particpant accross multiple result lists. Primarily used in TournamentMerge.

Methods

CalculateChecksum Calculates a checksum value that represents the current state of the instance's properties, excluding the LastUpdated and CheckSum properties. Assuming the underlying data did not change, the value of this method should be the same across multiple serializations and deserializations of the same instance.

The intent of this method is two-fold. First to provide a way to verify the integrity of the instance's data after deserialization. If someone (or something) modified the serialized values then CalculateChecksum should return a different value. While we may not know what changed, we can at least detect something manipulated the data.

The second intent is to compare the value of the instance on the server to the local copy. If the value is the same (on the server and locally) then the server has the up to date instance value.

EqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetTypeGets the Type of the current instance.
(Inherited from Object)
MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
ShouldSerializeAttributeValues A Newtonsoft Conditional Property to only serialize AttributeValues when the list has something in it. https://www.newtonsoft.com/json/help/html/ConditionalProperties.htm
ShouldSerializeCoaches A Newtonsoft Conditional Property to only serialize Coaches when the list has something in it. https://www.newtonsoft.com/json/help/html/ConditionalProperties.htm
ShouldSerializeRemarkList A Newtonsoft Conditional Property to only serialize AttributeValues when the list has something in it. https://www.newtonsoft.com/json/help/html/ConditionalProperties.htm
ToStringReturns a string that represents the current object.
(Overrides ObjectToString)

See Also