For Babelfish Release 1.11.1.3

Team Class

Any Team, or group of Participants in a Match. The group of Participants can be athletes or other teams

Definition

Namespace: Scopos.BabelFish.DataModel.OrionMatch
Assembly: BabelFish (in BabelFish.dll) Version: 1.11.1.4+b1da393815f6638555a663d9a94167ecabea5695
C#
[SerializableAttribute]
public class Team : Participant
Inheritance
Object    IDeserializableAbstractClass    Participant    Team

Constructors

Properties

AttributeValues A list of AttributeValues assigned to this Participant.
(Inherited from Participant)
Club The Hometown Club the Participant represents. Note, this is NOT the same as any team the Participant is shooting with.
(Inherited from Participant)
Coaches A list of this Participant's coaches.
(Inherited from Participant)
CompetitorNumber A unique, human readable, value assigned to all Participants in a match. In most cases the CompetitorNumber will be numeric, but it can also be alphabetical.
(Inherited from Participant)
ConcreteClassId Implementation of the IDeserializableAbstractClass interface. To have added control over the Deserialization of abstract classes, in to Concrete classes, the JSON should include a ConcreteClassId that specifies the Concrete class.
(Inherited from Participant)
Country The three letter country code the participant is from.
(Inherited from Participant)
DisplayName When a competitor's name is displayed, this is the default display value.
(Inherited from Participant)
DisplayNameShort When a competitor's name is displayed, and there is limited number of characters, use this value. There is no rule as to how long the Short value could be, but by convention 12 characters or less.
(Inherited from Participant)
HomeTown The Hometown the participant is from.
(Inherited from Participant)
RemarkList A list of Remark objects, each containing a RemarkName, sometimes a reason, and a status (show or don't)
(Inherited from Participant)
TeamCaptains The designated team captains for this team. A Team captain may also be a coach and may also be a member.
TeamMembers The contributing team members. These are the Participants that will make up the score shot by the team.
UniqueMergeId
(Overrides ParticipantUniqueMergeId)

Methods

EqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetTypeGets the Type of the current instance.
(Inherited from Object)
MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
ShouldSerializeAttributeValues A Newtonsoft Conditional Property to only serialize AttributeValues when the list has something in it. https://www.newtonsoft.com/json/help/html/ConditionalProperties.htm
(Inherited from Participant)
ShouldSerializeCoaches A Newtonsoft Conditional Property to only serialize Coaches when the list has something in it. https://www.newtonsoft.com/json/help/html/ConditionalProperties.htm
(Inherited from Participant)
ShouldSerializeRemarkList A Newtonsoft Conditional Property to only serialize AttributeValues when the list has something in it. https://www.newtonsoft.com/json/help/html/ConditionalProperties.htm
(Inherited from Participant)
ToString
(Inherited from Participant)

Fields

See Also